MembersUpdated(Action<IHazelcastClient, MembersUpdatedEventArgs>)
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Adds a handler which runs when members are updated
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MembersUpdated(Func<IHazelcastClient, MembersUpdatedEventArgs, ValueTask>)
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Adds a handler which runs when a member is added.
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ObjectCreated(Action<IHazelcastClient, DistributedObjectCreatedEventArgs>)
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Adds a handler which runs when a distributed object is created.
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ObjectCreated(Func<IHazelcastClient, DistributedObjectCreatedEventArgs, ValueTask>)
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Adds a handler which runs when a distributed object is created.
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ObjectDestroyed(Action<IHazelcastClient, DistributedObjectDestroyedEventArgs>)
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Adds a handler which runs when a distributed object is destroyed.
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ObjectDestroyed(Func<IHazelcastClient, DistributedObjectDestroyedEventArgs, ValueTask>)
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Adds a handler which runs when a distributed object is destroyed.
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PartitionLost(Action<IHazelcastClient, PartitionLostEventArgs>)
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Adds a handler which runs when a partition is lost.
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PartitionLost(Func<IHazelcastClient, PartitionLostEventArgs, ValueTask>)
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Adds a handler which runs when a partition is lost.
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PartitionsUpdated(Action<IHazelcastClient, EventArgs>)
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Adds a handler which runs when partitions are updated.
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PartitionsUpdated(Func<IHazelcastClient, EventArgs, ValueTask>)
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Adds a handler which runs when partitions are updated.
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StateChanged(Action<IHazelcastClient, StateChangedEventArgs>)
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Adds a handler which runs when the client state changes.
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StateChanged(Func<IHazelcastClient, StateChangedEventArgs, ValueTask>)
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Adds a handler which runs when the client state changes.
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